Mini map re-sizes to bottom left hand corner of the screen when region map is selected.
Mini Map View |
Region view |
Stacked Regions |
When the player selects a region it becomes active and is rendered and the others are not.
I had all the regions stacked atop each other because I wanted to be lazy with the borders and use a bounding boxes to prevent the player from scrolling off of the side of the screen.
The movement system was cursor based. When the player would mouse over to the side of the screens the camera would pan in that direction.
The stacked regions created a problem later on and the layout changed.
The movement system was cursor based. When the player would mouse over to the side of the screens the camera would pan in that direction.
The stacked regions created a problem later on and the layout changed.
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